Archive for March 1st, 2010
With some hair …
Posted by notinio on 1 March, 2010
Posted in Curriculum | Tagged: blender, Model | Leave a Comment »
Low Poly, Good Topology
Posted by notinio on 1 March, 2010
In our character head creation, students are making low poly (saves computational power) and good topology (for animation) in their models. Below is a sample of a good head!
Posted in Curriculum | Tagged: blender, Model, poly, topography | Leave a Comment »